Hub 4 Mech
Source Details

Bibliographic details of "Engineering Mechanics: Statics" and every note, problem and app that cites it.

Book

Engineering Mechanics: Statics

A. BedfordW. Fowler

Source Info

Year, publisher and where to find it

Year
2004
Publisher
Pearson Prentice Hall
Edition
5
22
A Force on the Bisector
Warm-up

A Force on the Bisector

Used at:Ch. 2, §2.2 Rules for Manipulating Vectors (Vector Components)

0
0
0
0
0
0
24
Components and Projections
Warm-up

Components and Projections

Used at:Ch. 2, §2.2 Rules for Manipulating Vectors (Vector Components)

0
0
0
0
0
0
25
A Lamp on Two Wires
Warm-up

A Lamp on Two Wires

Used at:Ch. 2, §2.2 Rules for Manipulating Vectors (Vector Components)

0
0
0
0
0
0
26
A Wall Bracket
Warm-up

A Wall Bracket

Used at:Ch. 2, §2.2 Rules for Manipulating Vectors (Vector Components)

0
0
0
0
0
0
27
Pulling Out a Stump
Workout

Pulling Out a Stump

Used at:Ch. 2, §2.2 Rules for Manipulating Vectors (Vector Components)

0
0
0
0
0
0
28
Two Cranes, One Panel
Workout

Two Cranes, One Panel

Used at:Ch. 2, §2.2 Rules for Manipulating Vectors (Vector Components)

0
0
0
0
0
0
29
A Sign on Two Chains
Workout

A Sign on Two Chains

Used at:Ch. 2, §2.2 Rules for Manipulating Vectors (Vector Components)

0
0
0
0
0
0
30
One Component Is Given
Workout

One Component Is Given

Used at:Ch. 2, §2.2 Rules for Manipulating Vectors (Vector Components)

0
0
0
0
0
0
31
Choosing the Second Rope
Workout

Choosing the Second Rope

Used at:Ch. 2, §2.2 Rules for Manipulating Vectors (Vector Components)

0
0
0
0
0
0
33
Crane Jib
Workout

Crane Jib

Used at:Ch. 2, §2.2 Rules for Manipulating Vectors (Vector Components)

0
0
0
0
0
0
34
Setting a Component
Workout

Setting a Component

Used at:Ch. 2, §2.2 Rules for Manipulating Vectors (Vector Components)

0
0
0
0
0
0
35
Bicycle Frame
Workout

Bicycle Frame

Used at:Ch. 2, §2.2 Rules for Manipulating Vectors (Vector Components)

0
0
0
0
0
0
39
Felling a Tree Safely
Challenge

Felling a Tree Safely

Used at:Ch. 2, §2.2 Rules for Manipulating Vectors (Vector Components)

0
0
0
0
0
0